StupidRPG: The Big Bad

Spoilers incoming.

I’ll do a proper bio of the Big Bad later. For now I want to talk about the concept. Most RPG stories have a final boss, primary threat, etc. The final (usually) challenge for the players to overcome on their way to heroic victory. This usually involves a lot of setup, sometimes early in the campaign (as a distant threat the players can’t/shouldn’t address immediately).

In the case of StupidRPG, the Big Bad is:


The mysterious Baron, actual name unknown. A relative newcomer to the local territories, the Baron has established a significant powerbase through various means. It’s not all bad, in the same way that the Industrial Revolution wasn’t all bad. The Baron’s motives are unclear, and though violence doesn’t seem to be off the table, outright slaughter doesn’t seem to be on it.

In short, it might take a while before it becomes apparent whether the Baron is a real threat, or if this is one of those stories where the real challenge was overcoming inner conflict and achieving your full potential.

Could be a bit of both.