Weekly Update #6

Things!

Changelog:

  • Added ‘empty’ template helper to change printing of container descriptions based on whether they have anything inside.
  • Added ‘when’ template helper to allow conditionals other than true/false.
  • Added ‘nothing’ component for abstract objects (like a hole).
  • Added ‘part’ component for objects attached to other objects.
  • Added LOOK IN verb to look inside containers.
  • Added MUSIC verb to toggle music on/off.
  • Added THEME verb to switch between visual themes on the fly.
  • Added Quests module and QuestObjective functionality.
  • Added QUESTS verb to show quest/objective status.
  • Added litterbug quest (not completed).
  • Added bird feeder for litterbug quest.
  • Added ‘litter’ component for litterbug quest.
  • Updated description process to include object reference (for easier description logic and templating).
  • Disabled game ticks for: music, inventory, credits, help, save/load, and quit commands.
  • Fixed missing regions for forest locations.

Known Issues:

  • Nothing new

Next Up:

  • Fill out Ranger Bob’s dialogue tree.
  • Add The Twins.
  • Wrap up litterbug quest