Weekly Update #9

Lots of progress this week, plus changes to the update schedule. Finally built a more streamlined setup for managing rules.

Changelog:

  • Added descriptions for lair and wyrmling
  • Added missing exit tags for all locations
  • Made locationIs() check more flexible
  • Switched to Open Sans for better font weight options
  • Updated tag styles to include semibold, cursor style and hover
  • Updated player output style to be more traditional
  • Added a nifty background (experimental) with sunbeams and falling leaves
  • Added a new Rulebook system for flexible rule/special-case management
  • Cleaned up nametag helper to more closely match tag helper
  • Added cursor styles for LOOK and TAKE tags
  • Added .unless(), .modifier(), and .on() chains for Rules
  • Fixed exit descriptions in dim clearing
  • Fixed exit descriptions in east trail
  • Fixed bird chirps not working
  • Fixed wyrmling anger

Known Issues:

  • Nothing new

Next Up:

  • .attribute() chain for Rules
  • Fix nested dialogue trees
  • Wrap up litterbug quest
  • Add The Twins.