Lots of progress this week, plus changes to the update schedule. Finally built a more streamlined setup for managing rules.
Changelog:
- Added descriptions for lair and wyrmling
- Added missing exit tags for all locations
- Made locationIs() check more flexible
- Switched to Open Sans for better font weight options
- Updated tag styles to include semibold, cursor style and hover
- Updated player output style to be more traditional
- Added a nifty background (experimental) with sunbeams and falling leaves
- Added a new Rulebook system for flexible rule/special-case management
- Cleaned up nametag helper to more closely match tag helper
- Added cursor styles for LOOK and TAKE tags
- Added .unless(), .modifier(), and .on() chains for Rules
- Fixed exit descriptions in dim clearing
- Fixed exit descriptions in east trail
- Fixed bird chirps not working
- Fixed wyrmling anger
Known Issues:
- Nothing new
Next Up:
- .attribute() chain for Rules
- Fix nested dialogue trees
- Wrap up litterbug quest
- Add The Twins.