Daily Update 2016.03.15

Changes & Updates:

  • Prettified quest outputs using box handler.
  • Made player input stand out more.
  • Fixed wyrmling onTick running twice (wasn’t checking System, wyrmling belongs to two).
  • Fixed bug where certain queued outputs wouldn’t get displayed until the beginning of the next tick.
  • Fixed “New Quest” output displaying before action output in some cases.
  • Cleaned up chamber sequence and ending.
  • Creepified black box entry.
  • Added visibility support for objects in multiple locations.
  • Improved key handling of action overrides on entities.
  • Added temperature feedback for hot springs.
  • Fixed internal rules with no output canceling other rules.
  • Fixed chamber entrance sequence not working.
  • Added prologue outro.
  • Cleaned up some sequence timings.
  • Improved handling of input area to make it more obvious when more text is incoming.