Technical Playtest Addendum:
- Can’t tell from transcript whether a command was typed or clicked. Would be useful to know whether players are using the context menus, and how much vs typing out commands. I intend to vary up the command text generated by the context menus to give subtle direction about available interactions.
- Transcript could use some prettying up for easier review.
- Missing gate bug is elusive. Haven’t been able to reproduce it yet. Same with the music bug. Might be specific to playing in an online environment, somehow.
- In general the core mechanics (movement, taking/dropping items, etc) seem solid. The bug list was much, much smaller than the “would be nice if” list.
- After I get through the bug fixes and some of the would-be-nices, I’ll add some unique behaviors for each race. So far I have the dwarf darkvision partially implemented.