With back-to-back Numenera and D&D sessions looming, it’s time for some serious prep.
Numenera goals:
- Explore a mysterious bunker full of people whose faces make your brain bleed.
- Figure out what’s going on with the moon-men.
- Treasure. I’ve been stingy lately.
Relevance to SRPG: moderate (moon-men quest).
D&D goals:
- Throw an intel-gathering mission masquerading as a fancy party. Try not to get outed as rebels. Possibly make new allies, almost certainly get some new plot hooks.
- Introduce key NPCs.
- Introduce key local threat.
Relevance to SRPG: low.