Trial of Friendship
Choosing friends is best done with care. In this trial, the player must pass through a series of monster-laden rooms to acquire an artifact of value. One of those oh-so-rare moments in life where violence doesn’t immediately solve the problem. Befriend the spiders, the ogre, the goblins, or perhaps…all of them?
Trial of Naps
The player finds the diary of a wealthy (now likely dead) individual whose treasury is cursed, its contents accessible only in their dreams. Every time they sleep, a little bit more is gone.
Trial of Blood
The library is a gateway to forbidden knowledge and also a wine cellar.